The number of players who have not heard of Tetris throughout the history of the game is almost non-existent. Created in 1984 by Soviet engineer Alexy Pajitnov, Tetris is known as one of the greatest hits of acting and is one of the best-selling video game series of all time. Tetris has an easy-to-understand, simple game cycle that has given people an excellent opportunity to recreate the game in games like Minecraft, to develop their skills. Or, as in the news we will talk about, you have been given the opportunity to develop the artificial intelligence that plays with the best efficiency. Often, this efficiency is far superior to humans, and this gives programmers and gamers a different perspective on their favorite retro games. In this example, it was developed by a programmer named Greg Cannon. He broke Tetris with his artificial intelligence playing. Let's share the details of the event with you.

He broke Tetris with his artificial intelligence playing

Developed by Greg Cannon stackrabbit The artificial intelligence named named played the NES version of the game. In this version of the game, the level 29 is set to the final level and the drop of the parts at this level is so fast that it is not possible for anyone to play tetris at that speed. However, artificial intelligence does not have limiting features such as reaction time or reflex. For this reason, StackRabbit can easily reach much higher levels than calculated. In fact, it reaches such high levels that the game is slowly starting to deteriorate.

Here is StackRabbit's gameplay video. As seen in the video, Tetris starts to behave strangely after the level 29 limit is exceeded. Behaviors that are not in the programming of the game, such as strange color schemes, distortion of the leaderboard, deterioration of the level indicator, appear. These strange color schemes that appear are also given fun names. In fact, an infinite, monotonous and black color scheme shows itself in Level 235. This color scheme continues until the score reaches 59 million to 101 million. At the end of this unprogrammed game, the game could not stand and He broke Tetris with his artificial intelligence playing. The game eventually collapsed completely. This collapse is at 237 levels of the game and takes place at 102 million points. Some people wondered if Tetris had an end. Thus, we have reached the answer to this question. For more current game news, on our site news Don't forget to follow the category every day.

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